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61. HOW TO BE EVIL !! - in EVE General Discussion [original thread]
Sweet Adamas wrote: I remember many years ago when 3-4 year old players would target newbie corps and try to dec them out of the game. Choose a single player and just to get them to stop logging in Now is that evil or something completely d...
- by Torin Corax - at 2017.02.04 14:51:34
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62. HOW TO BE EVIL !! - in EVE General Discussion [original thread]
March rabbit wrote: The problem is it is too easy to be 'evil' in this game. As result lots of kids already do it (look for CODE.). If you want real hard mode - try to be 'pure good' Personally I'd classify CODE. as Chaotic good. Pure "...
- by Torin Corax - at 2017.02.04 14:36:30
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63. HOW TO BE EVIL !! - in EVE General Discussion [original thread]
Buy the rarest of rare award ships, then set self destruct on them one after the other until there are none left in the game. Other than that, nothing you do to be evil is going to be noticed by anyone as anything other than just "playing EvE".
- by Torin Corax - at 2017.02.04 14:21:53
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64. Militants! - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Ive been stockpiling Militants in Jita. Hopefully one day they will usurp the system. Now that would be an interaction that I would quite possibly die laughing over I do have rather a lot of slave hounds kicking arou...
- by Torin Corax - at 2017.01.07 14:28:33
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65. Militants! - in EVE General Discussion [original thread]
They may claim confusion, but they are almost certainly spies.
- by Torin Corax - at 2017.01.07 13:58:01
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66. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Torin Corax wrote: I am no-one special, I am not unique nor particularly gifted at Eve....but I don't need NPC's to hold my hand while I do this, so why should CCP think this is required? i certainly don't want it. I re...
- by Torin Corax - at 2017.01.04 12:57:53
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67. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Etain Darklightner Agittain wrote: *snip* You have also posted that the game mechanics should not be as highly functional as it is.CCP's development of this mechanic allows for player characters, who mine, to get the the chance of going afte...
- by Torin Corax - at 2017.01.04 12:26:30
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68. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Mister Burns wrote: Quit your whining, this is no different than a ratting ship getting killed by a T1 frigate because the T1 frigate had the rats to help breaking the tank of the ratting ship. Actually it is different in several ways. Firs...
- by Torin Corax - at 2017.01.04 11:50:48
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69. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Scipio Artelius wrote: Torin Corax wrote: I do feel I should be allowed to defend myself against those members of DMC [DCM] who initiate combat against me without a standing loss though...or at the very least, cause those players themselves ...
- by Torin Corax - at 2017.01.03 20:32:57
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70. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Lena Crews wrote: Salvos Rhoska wrote: It makes sense that a player would lose standing for killing capsuleers in a corp. Just as killing capsuleers in a player corp causes antagonism. In this way NPC corps emulate player corps. It do...
- by Torin Corax - at 2017.01.03 20:15:18
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71. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Ok, Torin. Your explored and explained your view, but I need an answer. Considering your post above as read and recorded, what is your concluding answer? Yay or nay? I'm going to take another stab at this I'm afraid, ...
- by Torin Corax - at 2017.01.03 10:01:17
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72. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Torin Corax wrote: If you want a yes or no answer, ask a yes or no question. I did, here: Salvos Rhoska wrote: I have one question for you: Do you disagree with the virtual NPC environment of EVE reacting dynamic...
- by Torin Corax - at 2017.01.02 20:02:27
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73. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Ok, Torin. Your statement is there and explained. But is it a yes or no to the original question, as carrying your explanation. Yes or no. If you want a yes or no answer, ask a yes or no question. You are being extrem...
- by Torin Corax - at 2017.01.02 19:34:50
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74. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Torin Corax wrote: snip. I have one question for you: Do you disagree with the virtual NPC environment of EVE reacting dynamically and interactively to player behavior? I'm really not trying to be a troll when I ...
- by Torin Corax - at 2017.01.02 19:14:01
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75. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: People like Remiel and Torin argue it should remain "dull and boring". I cant agree. First of all, dull and boring is NEVER a good thing in a game, no matter how you cut it. Second of all, EVE is a single shard universe a...
- by Torin Corax - at 2017.01.02 18:46:39
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76. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Torin Corax wrote: They have, for the most part, been based on what you would like to see the world become. They are your opinion, nothing more nothing less. Just as my arguments are my opinion, nothing more, nothing les...
- by Torin Corax - at 2017.01.02 15:57:32
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77. Hey, I'm new - in EVE General Discussion [original thread]
Hello and welcome
- by Torin Corax - at 2017.01.02 15:38:03
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78. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Remiel and Torin: You have both ignored and failed to respond to my substantive arguments. They still stand unchallenged. You cannot expect further rebuttal from me, nor am I required to deliver such, tlll you have a...
- by Torin Corax - at 2017.01.02 15:17:19
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79. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: TLDR: You are saying you are annoyed to have to adapt to an emerging system of NPC dynamics which interferes with your particular meta of hunting solo in belts. Rather than thinking of the significance of this as a potenti...
- by Torin Corax - at 2017.01.02 14:39:13
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80. When NPCs become detrimental to PVP - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Torin Corax wrote: snip 1) You emailed me you didnt want to discuss the generalised repercussions of NPC dynamic systems, and hence did not respond to my earlier itemised/numbered response, cos you considered it offto...
- by Torin Corax - at 2017.01.02 14:06:08
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